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71
Rival Species - News / Re: Another new alpha 1262
« Last post by VxKhamulxV on January 03, 2010, 06:16:57 AM »
Hey, I already posted in the other forums but, i'm new here so i'm just wanting say hi =).
Like everyone else that's here i'm sure, I absolutely love Warhammer 40k, and the entire vast, gritty Universe it encompasses.

Is there a steam group for this mods' supporters?

Also, if there's anything I can do to help with this mod, i'd be more than happy to!
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Rival Species - News / Re: Another new alpha 1262
« Last post by Bahl on December 13, 2009, 09:15:06 AM »
rules vs gameplay ;-). I'm glad we had astonishingly few discussions about that during our lifetime. Well in this case, we do have a balancing problem. Additionally, I'm sure we have larger lacks concerning the rules. I've never been eager to run for the rules. instead however, doing the easiest thing to balance the classes. in this case the IW warsmith is sadly a but inferior to the BT captain, because the captain has a plasma pistol.
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Rival Species - News / Re: Another new alpha 1262
« Last post by Alhaus on December 12, 2009, 09:17:15 PM »
you dont reload the flamer thats the point ;) on TT combi weapons only get one shot per game with the none bolter weapon  :)
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Rival Species - News / Merry new alpha 1263
« Last post by Bahl on December 12, 2009, 08:57:49 PM »
Please drop your jaws and read that I've finally managed to find the time to fix the reported bugs in 1262... thus coming forth with 1263!

Okay, it took a bit longer to finish the last step in this, getting the package up and the server running. But here it comes:

http://www.rivalspecies.com/files/rspecies_1260_u3_full.zip
http://www.rivalspecies.com/files/rspecies_1260_u3_to_1263.zip

The server should be up now.
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Rival Species - News / Re: Another new alpha 1262
« Last post by Bahl on December 12, 2009, 08:30:26 PM »
Okey, I'm officially through with everything that was meantioned about this alpha :-).
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Rival Species - News / Re: Another new alpha 1262
« Last post by Bahl on December 01, 2009, 10:48:42 PM »
Wahey Alhaus! Thanx for this one :-). Im currently sitting with repairing the ork rokkitlauncha, but ill fix your stuff as well :-).
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Rival Species - News / Re: Another new alpha 1262
« Last post by Alhaus on November 30, 2009, 08:03:54 PM »
WONT: Make warsmiths combie flamer only reload the bolter.
++ how the hell is he supposed to reload the flamer then? better to reload both. we dont have two reload buttons.  ++
DONE:Scorpion leader and flayed one energy dosn't regen
DONE: Warboss firstperson idle animations too far forwards?
++ too far up actually :-). ++
DONE: Ork killa Kan has pic pf squig on HUD
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Rival Species - News / Re: Another new alpha 1262
« Last post by Bahl on November 28, 2009, 01:47:46 PM »
DONE the ork followbots movement gets extrapolated weirdly for some reason.

DONE the server crashes after joining any BT class directly after votemapping to rs_ac_fortress from rs_ca_platform with the following error message:
Host_Error: no precache: models/player_weapon/p_bt_combatknife.mdl
it works though, if choosing IW instead.
rs_ca_platform had BT and NC but NOT IW. I assume the precaching thinks that the BT models are still precached from platform but then realizes, they aren't.

DONE the ork squig has the run anim as idle and idle as run.

DONE the squig picture in the menu is bugged.

DONE the ork warriors miss an attack animation (sequence 5).
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Rival Species - News / Re: Another new alpha 1262
« Last post by Bahl on November 17, 2009, 07:30:16 PM »
so... we're having 4 bug and 1 model reports from 8 months of alpha testing ;-). Hmmm well by this rate the usual amount of a hundret bugs will only be fixed within ... 20 years? BUT I'm up and running to the point that I have a connection
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